
So why the hell am I even writing all this crap for a game with a somewhat "dead mapping community". I only stuck around because I focused on making a single-player map. The most important aspect like playing them online was left out. So why the hell is the HoN map forums dead? Why the hell isn't there hundreds of mappers for it? Why so many author's left? The thing is S2 promised custom maps, but never really delivered on them. The amount of vanilla content in HoN is just staggering atm, 115 heroes, most with 2 to 3 alts, not including the stuff they can summon.

Want to include the DOTA2 mirana model in your map, no problem! What about cloud from Final fantasy? There's many community created/ported models out there for HoN out there already, and getting them into your map doesn't take rocket science. Mapping for HoN could be considered simple, but complex at the same time. Now I'm very amateur in mapping, and that's what I was able to create, but I'm improving. It has a modified gunblade, which I've given a chainsaw ability, and you can shoot in direction with the rifle by only pressing D once. It's a very action orientated basic zombie survival map where monsters come at you from all directions, the direction and which monsters spawn are kinda randomized in the map. Here's an example of a map which I created using it:

Well for those that don't know, Heroes of Newerth comes with a map editor.
